The goal of each level is to cover the entire surface (top, bottom AND sides) of every platform in the level with the correct coloured "paint".
As there is no floor or roof to most levels one might assume that it is easy to fall off the end of the platforms, however this isn't so. When the caracter comes a rounded cornerand keeps walking the entire map rotates so that he is now standing on the perpendicular surface. This is the primary game mechanic, however variations exist such as an object which "nails the screen". This object stops the screen so that it no longer rotates but instead the character walks vertically or even upside-down. The result of this is that the controls are then switched around, ie.. left might no longer move the character left but rather up or down depending on the direction of the surface he currently stands on.
Going back to the goal of the game, the player must circumnavigate every platform with the right colour paintbrush selected. There will also be platforms of secondary colours which must be circumnavigated twice with two seperate colours which "mix" to produce the correct colour.


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